Category

Design Thinking

Category

This week, I had the good fortune to meet with a small group of teachers, administrators, curriculum directors, and professional learning facilitators at Erie 2 BOCES. We spent the day discussing grounded theory, how to make learning visible, and how to use the evidence captured from documentation to formulate hunches and theories that serve learners well. This is exciting work that enriches my own practice substantially, and I appreciated meeting others who were interested in…

I founded the WNY Young Writer’s Studio with two great intentions: First, I longed to create a lasting community where children could choose to write about the things that mattered to them in ways that were deeply rewarding. I envisioned a place where young writers would continue to learn from one another month after month and year after year, far beyond the confines of a workshop or institute. I wanted to created a place where…

This photo captures the thinking behind the most inspired moment of my week. I spent yesterday Gamestorming with a group of local English teachers in order to surface, prioritize, and resolve their emerging curricular needs. Once our work together was complete, we situated the games inside of a completely different context: lesson design. The anchor chart above reflects how we practiced using Post Ups, Clusters, Affinity Mapping, and Forced Ranking to help readers make…

I like my laptop, but I love Post Its. iPads certainly support the professional learning that happens in my sessions, but Post Its contain that learning and make it transparent and immediately to accessible to everyone in the room. We can touch each other’s thoughts and hold them in our hands. We can move them around and break them apart. We can remix them, and when we do, they change. And then our thinking changes. This…

Read anything awesome over spring break? I did. My favorite read was actually a reread, and I have a feeling I’ll be referencing it deep into the future. Sunni Brown, Dave Gray, and James Macanufo wrote Gamestorming: A Playbook for Innovators, Rule-Breakers, and Changemakers. If you’re responsible for helping people generate ideas and solutions in any capacity, you will love this book. You might also love the app, which I spent this morning test driving as well.…