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Gaming the Writing Process

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October found me in classrooms in and around New York State, facilitating lesson studies for writing teachers at the elementary and middle levels. This is some of the most rewarding work that I do, because the learning that happens is the result of studying kids and teachers at work together. Everyone is a learner in the context of lesson study, and this makes a difference. Whenever I lead lesson studies, my intention is to design…

Earlier this month, I began sharing the four ways I notice making enriching writing in the workshops that I facilitate and coach in. In my work, that’s what I’m constantly watching for and trying to inspire–making that enriches writing and moves writers forward rather than tempting them to evade the process entirely. This is why I love fire starters: Creative constraints that I bundle together and light at the start of each session. Each fire…

This post is the third in my organizational story writing series. In the first post, I defined the form and shared ten reasons why organizational story writing matters.  Then, I introduced a current client, Jackie James Creedon, in my second post. Here, I included the interest survey that I ask most clients to complete ahead of our work as well as the approach and tools that I use when conducting my initial listening session. These first meetings…

Name of the Game: Synesthesia Timing: This game is best played once writers have drafted a text that rich and lengthy enough for review. Goal: Adapted from a Gamestorming game by the same name (say that three times fast), this game challenges writers to examine character, plot, setting, theme, or any other element of a selected piece through their senses, enabling a more somatic experience of the text. The intent is to surface new insights…

Austin Kleon, author of Steal Like an Artist, tells us that, “Nothing comes from nowhere. All creative work builds on what came before. Nothing is completely original. Some people find this idea depressing, but it fills me with hope. As the French writer Andre Gide put it, ‘Everything that needs to be said has already been said. But, since no one was listening, everything must be said again.’” He reminds us that, “If we’re free…

“I know what I want to say, but I don’t know how to say it,” she sighed, sitting back and sinking deep into her chair. “It’s like I have too many ideas. They’re all little bits and pieces and fragments of thoughts, swirling around in my head. I don’t even know where to begin.” If you’re a writing teacher, I’m sure that you’re no stranger to this frustration. It’s one that I’ve always found particularly…

Over the last several years, my work at the WNY Young Writer’s Studio has helped me discover that serious play is the work of writers , and gaming the process is one of the more powerful approaches that teachers can invite writers to employ. Over the next few weeks, I’ll explore some of the greater challenges that writers typically face and detailed descriptions of specific games that have helped those I know meet those challenges…